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GTA 6 Game Informer Cover Story: Everything New, From Hurricanes to Robberies

SubscribeForTacos scrolls and reads Game Informer's paywalled 14-page GTA 6 cover story (issue 382) on screen in a video published September 29, 2026. This article follows it section by section, quotes the Rockstar developers briefly, and sorts every item into new or already public.

Video credit: SubscribeForTacos on YouTube · embedded with attribution. Watch on YouTube

The GTA 6 Game Informer cover story is a 14-page preview in issue 382, published by Game Informer on September 29, 2026, and its main new claims are a map twice the size of GTA V’s, tropical storms and hurricanes, more than 170 animal species and a robbery section that ties some missions to your income. Marcus Stewart wrote it after interviewing Rockstar developers, and the digital issue sits behind a paywall (on September 30, 2026 the feature page showed about 280 words, then a subscription prompt; TGG says it has since become free to read, possibly only in the Game Informer app). SubscribeForTacos scrolls the whole thing on screen in his video “FULL GameInformer GTA 6 Exclusive Article” and reads it aloud. This page follows the story section by section, quotes the Rockstar developers briefly, paraphrases the rest, and marks what is new against what was already public.

What is in the GTA 6 Game Informer cover story?

Game Informer’s digital issue went live on September 29, 2026, four days after the magazine revealed its cover, original Rockstar artwork of Jason Duval and Lucia Caminos. Game Informer says the story comes with 12 exclusive screenshots and centers on how Rockstar rebuilt Florida as Leonida, ecologically and culturally. The section titles SubscribeForTacos scrolls through are “The Many Sights of Leonida”, “Love at First Heist”, “Carjacking Evolved”, “Eye of the Storm”, “Leonida’s Activities”, “People Pleasers” and “A Brief Guide to Robberies”. The named Rockstar voices are Aaron Garbut, Rupert Humphries, Paul MacPherson, Owen Shepherd and Michael Kane. SubscribeForTacos’s own verdict is that most of the 14 pages repeat what Rockstar already published; the table further down lets you check that item by item.

Lucia Caminos and Jason Duval posing on the hood of a classic car in front of Vice City palm trees in official GTA 6 artwork
Rockstar Games. Official artwork of Jason and Lucia; Game Informer’s cover carries its own original Rockstar artwork of the pair.

Is the GTA 6 map really twice as big as GTA 5?

Game Informer reports that Aaron Garbut, whom it titles head of development and co-studio head at Rockstar Games, called Leonida the biggest map Rockstar has ever made “by some degree”, twice as large as GTA V and more dense, detailed and interactive. That is the first version of the “twice GTA V” figure attributed to a Rockstar developer that we have; before this it circulated as a creator’s claim. Game Informer paraphrases the size; Garbut’s own words, as printed, are “Normally you compromise scale for detail or detail for interaction, but with this project we went the other way” and “everything is dialed up.” The story gives no square mileage, so “twice” is a comparison, not a measurement.

Vice City at night in a GTA 6 official screenshot, with a lit Ferris wheel, an arena and dense towers along the waterfront
Rockstar Games. Vice City, which Game Informer says has been completely rebuilt, expanded and set in the modern day instead of the 1980s.

Humphries, the senior vice president of narrative, adds that the adventure is “really about the entire state of Leonida” and that the story brings the player around the map. Game Informer lists the six primary regions as Vice City, the Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia and Mount Kalaga National Park, the same six Rockstar already presents. For the regions one by one, see the map, the locations page and our locations explainer.

Will GTA 6 have hurricanes and storms?

Yes: Game Informer reports that Leonida has tropical storms and seasonal hurricanes, and that Rockstar has not said how often they happen or how they affect gameplay and story. Owen Shepherd, vice president of art for lighting and rendering, told Game Informer the team re-engineered the weather system “to make everything much more localized and persistent”. That means new dynamic cloudscapes rolling across the map, from a clear Miami winter sky to the towering afternoon clouds with lightning that Florida has in summer and autumn.

GTA 6 seaplane flying under a dark storm front above turquoise water and islands, with lightning striking near a distant bridge
0:04. Game Informer exclusive screenshot, © Rockstar Games, shown at the start of SubscribeForTacos’s video: a seaplane under a storm front with lightning over the water in the distance.

Localized storms mean you can stand in sun and see rain falling elsewhere on the map. Afterwards the wet ground stays wet with persistent puddles, so you can tell an area has just been rained on, and under the right light a fresh shower produces rainbows. Shepherd also describes an updated wind system with offshore breezes after sunset, convectional updrafts and occlusion from buildings; hair and debris swirl on rooftops, gusts ripple the water and bend the grass in the swamps. His picture of a hurricane is heavy clouds, strong winds and so much rain that “everything is dripping wet”, with water gushing off roof edges and lampposts. What a storm does to driving, police or a robbery is not in the story.

How many animals are in GTA 6, and what are the legendary ones?

Game Informer’s public exclusive says Leonida has more than 170 animal species across land, air and sea, several never seen in a Rockstar game, including over 60 bird types and more than 30 land mammals. It names flamingos, manatees, pelicans and alligators as native Florida animals, and green iguanas, cane toads, feral cats and rhesus macaque monkeys as invasive ones. Michael Kane, Rockstar’s vice president of dynamic art, told Game Informer Florida’s ecosystem was included “across the different biomes in Leonida”, from urban and rural areas to inland and ocean waters and the swamps and Everglades.

Alligator swimming beside a pickup truck and a police SUV crossing a Grassrivers wetland, with a helicopter overhead in GTA 6
Rockstar Games. An alligator in the water as a police SUV and a pickup cross the Grassrivers wetland, an official screenshot of the swamp region where alligators are a native animal.

The sea gets its own line: Game Informer says Kane confirmed different shark species, whales, rays, turtles and jellyfish, each with distinct movement, and notes scuba diving was already seen in trailers. Fur is fully simulated and reacts to dirt, matting and getting wet, and animals show iridescence, bioluminescence, translucency and feather types. Like Red Dead Redemption, certain animals can be tracked and are sorted as Rare, Discoverable and Legendary, and Rockstar is keeping which animals those are secret. What tracking pays and how any of it connects to money are not answered, and Game Informer’s public pages do not describe hunting.

What is there to do in northern Leonida?

Paul MacPherson, senior vice president of environment art, told Game Informer the team looked at Panama City, Jacksonville, Ocala and the small rural towns between them for the north, and cited the lumber industry and forest zones. His list of what fills the countryside between the northern towns is long: ATV trails, a mud park, destruction derby races on floodlit oval tracks at night, mountain bike trails, livestock and agriculture farms, high-end ranches, a luxury private golf course, beaches inspired by blackrock and boneyard, MX bike riding around coastal dunes, and bass fishing on a lake ringed by Spanish moss, live oak and cypress. SubscribeForTacos says the floodlit oval tracks were news to him.

Man in a cap on an ATV with a rifle on his back watching two deer drink at a sunlit stream in GTA 6
0:06. Game Informer exclusive screenshot, © Rockstar Games: a rifle-carrying rider on an ATV beside a stream with two deer, shown at the start of the video. Rockstar’s Mount Kalaga panel lists hunting among that region’s offerings; the story gives no detail.
Riders on dirt bikes and a quad kicking up mud in front of concrete silos in a GTA 6 Mount Kalaga National Park screenshot
Rockstar Games. Off-road riders in mud in front of silos, from Rockstar’s Mount Kalaga National Park screenshots.

Game Informer’s confirmed-activities list for the whole map is shorter: base jumping, billiards, gyms, kayaking, mini golf, scuba diving, air boating and jet skiing, some to blow off steam and some that may build Jason and Lucia’s relationship. SubscribeForTacos says he already knew that list.

Kayaker in an orange kayak paddling on green water under a steel truss bridge in a GTA 6 Mount Kalaga National Park screenshot
Rockstar Games. A kayaker on a waterway in a Mount Kalaga National Park screenshot, one of the listed activities already visible before Game Informer’s story.

Mount Kalaga is where three accounts disagree. Rockstar’s own region panel describes a national landmark up against Leonida’s northern border. Game Informer writes that the national park sits on that northern border and represents the culture of the Florida-Georgia line, “or, to use GTAVI’s in-universe titles, the Leonida-Gloriana line”. SubscribeForTacos says he has been told Game Informer got this wrong and that more will follow, without saying which part. We have no Rockstar source for a “Gloriana” line, so treat that name as Game Informer’s wording until it does.

Two places are missing. Game Informer notes that central Florida, home of Orlando’s theme parks, and the Space Coast have not been seen in the game. MacPherson answered: “while we may not have those exact locations, everything we have is geared to getting that full Florida experience”. SubscribeForTacos adds his own guesses on theme parks, which are not confirmed by anyone.

What are GTA 6’s NPCs like?

Game Informer says GTA 6 has the most diverse NPCs in series history, in appearance and ambient dialogue, and that a team in LA writes only NPC chatter. NPCs vary in height and body type, with different skin types, freckles, moles and tanning, and their fashion changes between areas to reflect local style. Kane said Rockstar “paid a crazy amount of attention” to tattoo styles that fit Leonida’s communities. Game Informer adds that writers immersed themselves in local dialects, both Miami and rural. Kane also described clothing with area-appropriate colors, patterns and branding tied to dirt, weathering and fit, with shoes, watches, sunglasses and hats carrying cultural weight.

Beachgoers of different ages and body types around a yellow lifeguard tower on a Vice City beach in GTA 6, one with a metal detector
Rockstar Games. A Vice City beach crowd from Rockstar’s screenshots, the kind of variety in age, build and skin that Game Informer’s NPC section describes.

How do robberies and the heat system work in GTA 6?

Game Informer’s “A Brief Guide to Robberies” says raising money matters more than ever because certain missions only become available based on your current income. It does not say which missions or what thresholds; how money and robberies connect is still open, and our money system explainer covers what has been shown. You can rob places alone or as a duo, and Game Informer says the duo option grows Jason and Lucia’s relationship. Robberies can be loud and fast or quiet and thorough, and how far you escalate decides if and how the police respond. Game Informer also says Jason and Lucia can be friends or a couple with no gameplay benefit either way, though some story elements are affected by their bond.

Two masked robbers with their backs to the camera holding a diner at gunpoint, a woman in a skeleton-print jacket aiming a pistol at a customer in GTA 6
Rockstar Games. A diner robbery from Rockstar’s screenshots, the loud, gun-drawn end of the range Game Informer describes for robberies.

The wanted system keeps six stars, and Game Informer says a new heat system means cops gather information from reported incidents based on your appearance and where you were at the crime scene. Changing your hairstyle and clothes, bought from retail stores and salons, and ditching the escape vehicle helps Jason and Lucia shake a potentially lethal response. Rob Nelson gave IGN the same heat-system framing on August 27, 2026, so the underlying idea is not new; see our wanted system explainer for the star and icon reading. Splitting up can divide police attention if they know they are chasing a pair, and Game Informer adds that getting arrested gives a “Busted” screen even if the other protagonist escapes; the line is on screen at 26:00 in his video.

Masked robber aiming a pistol near the glass doors of a jewelry store while a customer crouches on the tiled floor in GTA 6 preview footage
Rockstar Games. A jewelry store hold-up from Rockstar’s heist screenshots, the kind of scene where the police response depends on how far you escalate.

That “Busted” line sits awkwardly with something SubscribeForTacos said in his earlier wanted-system video: that whoever is arrested gets a busted symbol and respawns while the other keeps trying to escape. That earlier claim is his reading of Rockstar’s footage, not a Rockstar statement, and neither he nor Game Informer explains the difference.

The car-theft section, “Carjacking Evolved”, recaps what Game Informer says Rockstar shared earlier: depending on the vehicle you may steal it the old-fashioned way or need specialized tools, and expensive cars may carry security systems and trackers. A new phone app called WAiNK scans a vehicle to reveal those features, the cost of registering it as your personal vehicle and its estimated value if you sell it to a fence. SubscribeForTacos says he covered this months ago. No fees, fence rates or payouts are given anywhere in the story. For planning around this, use the heist planner.

Jason Duval and Lucia Caminos sitting close on a motel bed with a duffel bag of cash beside them in official GTA 6 artwork
Rockstar Games. Official artwork of Jason Duval and Lucia Caminos, the pair whose relationship the duo robberies are said to grow.

Two more phone items are in the recap: a ride-share app called RydeMe for fast travel, with chat if you share a ride, and Snapmatic returning, though Jason and Lucia will not post because they are wanted criminals. Game Informer also says the map is improved to resemble satellite imagery and that radio stations have new licensed songs and ads.

What is new in Game Informer’s story and what was already public?

SubscribeForTacos’s view is that about 90 percent of the story was already known, with maybe two pages of new information. The table sorts the items by what our records show. “Not found earlier” means we have no earlier source, not that Rockstar never said it.

ItemNew in Game Informer’s story, or already publicSource
Map twice as large as GTA VNew as a Rockstar-attributed figure; earlier a creator’s claimAaron Garbut, via Game Informer
Six regions including Mount KalagaAlready publicRockstar’s region pages
Localized storms, persistent puddles, rainbows, windNewOwen Shepherd, via Game Informer
Tropical storms and hurricanesNew; frequency and gameplay effect not givenGame Informer, Shepherd
170+ animal species, 60+ birds, 30+ land mammalsNewGame Informer exclusive, Michael Kane
Rare, Discoverable and Legendary animalsNew; identities secretGame Informer exclusive
Northern countryside activities listNewPaul MacPherson, via Game Informer
Orlando and Space Coast not in the game as exact locationsNewMacPherson, via Game Informer
Six-star wanted levelAlready publicIGN, August 27, 2026
Heat system: appearance, clothes, vehicleAlready public; Game Informer adds salonsRob Nelson to IGN, August 27, 2026
Missions gated by income; solo or duo; loud or quietNot found earlierGame Informer
“Busted” screen even if the partner escapesNot found earlier; differs from a creator’s readingGame Informer
WAiNK, RydeMe, Snapmatic, satellite-style mapNot found earlier; the creator says the WAiNK part is oldGame Informer, recap section
Kayaking as an activityAlready public in a Mount Kalaga screenshotRockstar Games

What is still not known about GTA 6?

GTA 6 is not out until November 19, 2026, and this article rests on a press preview, so it is not the shipped game. Game Informer’s account of the developers’ words is a preview, and only the passages inside quotation marks are Rockstar’s exact words as printed. Open items: how often hurricanes strike and what they change; which animals are Rare, Discoverable or Legendary; what tracking or hunting pays; which missions the income gate locks; what a robbery pays; how WAiNK’s registration cost and fence value are calculated; how the “Busted” screen fits with the partner respawning; and whether the “Leonida-Gloriana line” is Rockstar’s wording. Nothing in the video or the story answers those, and this page will be updated when Rockstar or the game does. All twelve screenshots are explained in the 12 new Game Informer screenshots, one by one.

Sources

Questions & answers

Frequently asked

  1. What does the GTA 6 Game Informer cover story say?

    Game Informer's 14-page cover story in issue 382, digital on September 29, 2026, reports a map twice the size of GTA V's, localized storms and hurricanes, more than 170 animal species, more diverse NPCs, and a robbery section covering income-gated missions, solo or duo play and a heat system. It is a press preview based on interviews with Rockstar developers, not the shipped game.

  2. Is the GTA 6 map twice as big as GTA 5?

    Game Informer reports that Aaron Garbut of Rockstar described Leonida as twice as large as GTA V, the biggest map Rockstar has made “by some degree”, and more dense, detailed and interactive. No area figure was published, so as of September 29, 2026 “twice” is Rockstar's comparison, not a measurement.

  3. Will GTA 6 have hurricanes?

    Yes, according to Game Informer's September 29, 2026 exclusive: Leonida has tropical storms and seasonal hurricanes. Owen Shepherd, Rockstar's vice president of art for lighting and rendering, described them with heavy clouds, strong winds and heavy rain, but Rockstar has not said how often they occur or how they change gameplay or story.

  4. How many animals are in GTA 6?

    Game Informer reports more than 170 animal species across land, air and sea, including over 60 bird types and more than 30 land mammals. It names flamingos, manatees, pelicans and alligators as native, and green iguanas, cane toads, feral cats and rhesus macaques as invasive. The full species list has not been published.

  5. Does GTA 6 have legendary animals?

    Game Informer reports that certain animals can be tracked and are categorized as Rare, Discoverable and Legendary, as in Red Dead Redemption. Rockstar is keeping the identities of those animals secret, and what tracking them rewards has not been stated as of September 29, 2026.

  6. How do robberies and the heat system work in GTA 6?

    Per Game Informer, some missions unlock only at a certain income, you can rob alone or as a duo, and robberies can be loud and fast or quiet and thorough, which decides how the police respond. A heat system lets police gather your appearance and location from reported incidents; changing hairstyle and clothes and ditching the escape vehicle helps. Payouts and thresholds have not been published.

  7. Can you read the Game Informer GTA 6 cover story for free?

    Not in full on the web, as of September 30, 2026: the feature page shows about 280 words of introduction, then a subscription prompt, and only the introductions and two exclusives on animals and storms are public. TGG says in his video of September 29 that the story became free to read, possibly only in the Game Informer app. SubscribeForTacos reads the whole story on screen in his video, and this article quotes the Rockstar developers briefly and paraphrases the rest.

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